Group 4 spells

These groups are available after your second reawakening

PRIest 4 (PRI4)
Spell Description
cure infection cure rare spell
mana convert movement into mana
lifeless convert hp into mana
recovery convert mana and movement into hp
godspeed haste with no regeneration penalty
reckoning
extremely powerful holy attack spell

 
NECromancer 4 (NEC4)
Spell Description
insanity 1/6 chance victim will have no attack each round
infection like poison but more powerful and harder to cure
disintegrate extremely powerful acid attack spell
symbol of death powerful negative attack spell
hellfire very powerful fire and negative attack spell
zombie create a powerful zombie to do your bidding

 
PSI4
Spell Description
positive thinking increase mana regeneration
negative thinking decrease victim mana regeneration
hindsight prevent suprise attacks
confuse
enemy has a chance to attack the wrong target, prevents others from casting PSI spells
cannibalize
reduce con, increase powerup of victim
death field
give up hp and reduce all enemy hp by that much

 
MONk 4 (MON4)
Spell Description
holy armor give armor a big boost
silence mute victim
holywater powerful water and holy attack spell
forgiveness reduce damage taken by a quarter
prayer increase mana
electric boogie
lightning attack spell that is best when weaponless

 
WIZard 4 (WIZ4)
Spell Description
acid cloud very powerful acid attack spell
purity very powerful holy attack spell
Saturn's rings stat based cold attack spell
Mercury fly and a hitroll bonus
Venus stat based poison attack spell
ultra magic
boost damage of attack spells

 
DRAconian 4 (DRA4)
Spell Description
chlorine gas poison mana based attack spell
plant growth casts hold on all legal targets (including caster)
wall of fog blinds and makes the victim small (small = less hp and damroll)
master of tides
water mana based drac
freezing fog
cold movement based drac
waves of madness
mental drac based on vict mana


 
ELEmental 4A (ELE4A)
Spell Description
artic blast powerful ice attack spell
tidal wave powerful drowning area spell (chain)
spring thaw powerful ice and drowning area spell
thunderstorm extremely powerful wind and lightning area spell (chain)
noreaster extremely powerful wind and cold area spell (chain)
gale powerful wind attack spell

 
ELEmental 4B (ELE4B)
Spell Description
inferno powerful fire attack spell
pyrotechnics powerful light and fire area spell (chain)
firestorm extremely powerful fire area spell (chain)
avalance extremely powerful bash area spell (chain)
sandstorm powerful light and wind area spell, chance of blind
stalactite powerful pierce attack spell (extra damage, but no damage if save made)

 
ASsassiN 4 (ASN4)
Spell Description
assassinate like backstab except not limited to one attack
extra attack extra attack per round
hindsight prevent suprise attacks
detect sneak see sneaking people enter the room
nerve strike
does medium bash damage, random chance of insane damage
blast of ugly
reduce victim's charisma

 
JESter 4 (JES4)
Spell Description
allure increase damage one round (higher charisma means better chance)
mud pie blinds for a short time, requires item, high success rate
slotmachine slot machine attack, large range of damage
smoke bomb stops fight with all enemies
dice roll dice and do damage based on it
comeliness
improve charisma

 
BaRD 4 (BRD4)
Spell Description
requiem dance countdown holy attack spell
hero song increase hp while singing song
Primus countdown bash attack spell
Enigma countdown spell that cures a lot of malidictions
song of sorrows
berserklike song spell
storytelling
bore opponent to sleep, stops combat

 
BARbarian 4 (BAR4)
Spell Description
body slam extremely powerful bash attack, need high str for larger victims
boxing better and more interesting hand to hand
crush very powerful bash and life attack
round house very powerful bash attack
brutal blow more powerful attack with weapon
club
very powerful attack with mace

HUNter 4 (HUN4)
Spell Description
animal summoning when in forest, summon powerful creature of the forest to fight with you
spike growth
pierce damage spell
wall of thorns
snare victim, they take damage if they flee
bladed fury extra damage with sword or axe
alertness
help avoid suprise attacks, know exact terrain of room
enemy4
choose one race from list of races in enemy1, 2, and 4 and you get combat bonus when fighting that race
 
ANiMal 4 (ANM4)
Spell Description
bite race based pierce attack
tail race based bash attack
claw race based slash attack
fast like the mob flag
hairball
bash attack, most powerful for certain races
forage
get food skill


DRUid 4 (DRU4)
Spell Description
neutrality powerful attack spell that damages good or evil foes
call summon and charm a monster from a nearby room
control nature wind or lightning chain spell based on weather and terrain
snare lag and hold your opponent
aura of light
aura that provides AC bonus
forage
forage for food

 
SAMurai 4 (SAM4)
Spell Description
last moment
if deathblow fails, do one extremely powerful attack before dying
sword breaker
small chance of  breaking foe's sword for a few ticks when foe parries you.  Sword does considerably less damage.
drawing strike
very first hit in combat does more damage
critical strike
change of ignoring foe's AC (can still be doged, parried, etc.)
bushido
spell to increase the fighting prowess of the samurai
flashing strike
redirect light to blind foe, then do very powerful slash attack with sword