| Spell |
Description |
last moment
|
if deathblow fails, do one extremely
powerful attack before dying
|
sword breaker
|
small chance of breaking foe's sword for a few
ticks when foe parries you. Sword does considerably less damage.
|
drawing strike
|
very first hit in combat does more damage
|
critical strike
|
change of ignoring foe's AC (can still be doged,
parried, etc.)
|
bushido
|
spell to increase the fighting prowess of the samurai
|
flashing strike
|
redirect light to blind foe, then do very
powerful slash attack with sword
|