Group 3 spells

These groups are available after your first reawakening

PRIest 3 (PRI3)
Spell Description
restore cures many maladictions
hi-heal powerful heal spell
improved sanctuary slightly better than sanctuary
holy water very powerful water/holy attack spell
energize better refresh
hallow
holy attack spell

 
NECromancer 3 (NEC3)
Spell Description
enfeeblement reduce victim's dam roll
animate dead not implemented yet. (raise corpses)
symbol of pain somewhat powerful negative attack spell (may be beefed up)
dazzle slightly better colour spray
slow stock spell
gaze hold spell

 
PSI3
Spell Description
mind thrust reduce powerup for PSI spells
mindstrike double weapon damage strike
soul blast bash spell based on weapon damage
thought shield improves saves vs PSI
black aura
reduces hp/mana of victim by a small amount for a short time
mind screw
mental attack spell

 
MONk 3 (MON3)
Spell Description
thunderbolt powerful lightning spell
anti-evil better dispel evil
holyflame powerful fire/holy attack spell
immortal blessing damroll bonus
slow
stock slow spell
acid etching
acid attack spell that works best without weapons

 
WIZard 3 (WIZ3)
Spell Description
disorient confusion (sometimes victim attacks wrong target)
control monster create a monster to fight beside you
create golem construct a golem to fight for you
improved enchant better enchant weapon
flaming sphere
fire attack spell
third eye
increase powerup

 
SORceror 3 (SOR3)
Spell Description
lightless medium light attack spell
spite very powerful negative attack spell
Mars attacks stat based life attack spell
Uranus stat based lightning/sound attack spell
Pluto stat based negative attack spell
plague arrow
disease attack spell


 
ASsassiN 3 (ASN3)
Spell Description
hex multiple maladictions
hold keeps victim from fleeing
observe "look" in next room
track track down a player or mob if there's a direct path
counter disarm
counter disarm attempt and try to disarm your opponent
trick
flee w/ no penalty

 
PIRate 3 (PIR3)
Spell Description
knife toss powerful pierce attack, must buy throwing knives however.
extra attack gain one extra attack per round, does not accumlate if you gain another group with this skill
charity throw away extra gold for bash damage
waterspout medium water attack spell
low blow
very powerful bash attack (if victim is male, otherwise rather wimpy)
morale
fight better when hp < 25%

 
JESter 3 (JES3)
Spell Description
joke medium mental area attack
heartbreak very powerful mental attack if your charisma is high
bandage mediocre heal spell
greed makes your opponent count their money instead of fight (this may be redone as right now it's bascially distract)
anvil
hand an anvil to a flying opponent and watch them crash to the ground for very powerful bash damage.
banana peel
cause victim to slip for bash damage + stun

 
SAMuria 3 (SAM3)
Spell Description
shove shove one enemy from the room
duck duck under melee attack (basically another dodge)
martial arts extra (and more interesting) hand to hand damage
ultra damage extra damage on weapon attacks
swordsmanship
when using a sword, your opponent has a harder time parrying your attacks
sharpen
add SHARP flag to sword, dagger for a brief time

 
KNIght 3 (KNI3)
Spell Description
meteor dive very powerful pierce attack, if using sword
shove shove one enemy from the room
extended attack extra attack (2 attacks if you have extra attack, 1 if you have more than one group with extended attack), also has a chance for extra attack with secondary weapon.
dispel evil stock spell
divine armor improves armor plus protection from evil
blade of honor
powerful holy attack with sword

 
DeathKNight 3 (DKN3) - evil version of KNI3
Spell Description
magnum fang very powerful negative attack, if using sword
shove shove enemy from the room
extended attack same as KNI3 skill
sin barrier improves armor plus protection from good
dispel good stock spell
blade of deception
powerful negative attack with sword

 
DRUid 3 (DRU3)
Spell Description
friend or foe in a forest, the caster can call forth trees to attack their foes
tidal onslaught
on water the caster can create a powerful tidal wave
strength from within tap your inner strength to inprove your AC
clear the mind
raise your saves versus spells
unarmed combat improved damage from hand to hand combat
call of the wild call forth creatures of the current terrain to fight for you