Main
Features
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FAQ
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Features
- Complex leveling system built for
long term play.
- Start with one of the basic 4 classes and build your own
class with six chances to pick groups containing 6 or 8 of our hundreds
of spells and skills.
- Several races to choose
from.
Remort into one of our "remort races", many of which have at least one
immunity.
- Explore the world of Jhoira and its
four continents and two time periods. There are also three
smaller planes. Over 9500 rooms and counting.
- A casino for players to waste time and money in with a
chance to gain questpoints.
- Eight limit breaks that become available after you take a
certain amount of damage.
- Receive random objects from killing
mobs including gems that can be placed into equipment to improve their
stats. Also can get items that you can take to a forger where you can
pay with quest points to further enhance your equipment.
- We have morgues so you don't have to
go get your corpses when, er, if you die.
Additional
Features:
- Join an immortal run clan or a
mortal run tribe.
- Arena areas for PvP combat (and a slight experience bonus
for killing mobs).
- Added new stats such as charisma, powerup (counter enemy
saving throws), weapon resistance, and magic resistance. Charisma
and the orignal five attributes can go beyond 25 at the higher levels.
- We have the following well-known ROM
enhancements: color, mobprogs, objprogs, roomprogs, limited
MSP support,
auto-quests, morgue, continents, hometowns.
- Study command to learn high level
spells off of scrolls that are not in any of the spell groups.
- Economy switched to less complicated gold only and weight
restriction for money removed.
- Hitroll and armor calculations
changed
for 401 levels so these stats actually matter at all levels.
- We have banks to safely store your
gold and lockers to store your equipment in, even if you remort.
- Many new commands such as donate,
rpnote, train move, train turbohp/mana/move, gain turboconvert, ignore,
gain revert, showdam, midi, display.
- damage messages based on the
remaining strength of the mob so you don't DISMEMBER mobs thirty times
in battle.
- Critical hits that are affected by
Luck.
- Pinky, Media, and Ankle equipment
slots.
- Be sure to check out our Resources page and our FAQ for more information!
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